An animation and cinematic director, animator and editor with over 30 years of experience in games, films and television series, I've built, worked with and managed both small, bespoke interdisciplinary teams as well as entire departments. From breaking down scripts, creating animatics, blocking and animating shots and collaborating in the creation of story and characters, to directing performance capture and working with real-time pipelines, I have been an integral part of dozens of projects.